A downloadable game for Windows and Android

REQUIREMENTS

  • Steam VR and Steam Client Installed and Open (PCVR Only)
  • A PCVR headset with two controllers (Vive, Oculus, etc.)
  • Room-Scale tracking
  • Minimum System Requirements (Quest)
    • This is built for Quest 2. I don't guarantee it working on the Quest 1
    • Storage: 1+ GB available space
  • Minimum System Requirments (PCVR):
    • OS: Windows 8
    • Processor: Intel i5-4590 or greater / AMD FX 8350 or greater
    • Graphics: NVIDIA GeForce GTX 970 / AMD R9 390
    • Storage: 4+ GB available space


    DESCRIPTION

    Ultimate Custom Night is a point-and-click survival horror game developed by Scott Cawthon, the seventh installment in the Five Nights at Freddy's series.

    Like the original game but on steroids. 

    FAQ

    Q: Will this have a flat mode/Non-VR support?

    A: Here is the game's Non-VR version.

    Q: What platforms does this support?

    A: Both PCVR and Oculus Quest standalone (when it releases). For PCVR you will need SteamVR installed and running.

    Q: Will this have standalone Quest support?

    A: Yes

    Q: Will this be on Applab?

    A: No but it will be on SideQuest.

    Q: I can't see my hands. What do I do? (PCVR Only)

    A: Make sure you download straight from the GameJolt website and have SteamVR and the Steam client open.

    Q: I have no input. What do I do? (PCVR Only)

    A: Check your controller's bindings. Make sure that your inputs are set correctly.  For a step-by-step guide check pinned messages in the bugs-and-glitches-sl discord channel in the server.

    Other Website Links

    GameJolt: https://gamejolt.com/games/ucnvr/588371  

    SideQuest: https://sidequestvr.com/app/8942/ultimate-custom-night-vr-fangame

    ENDNOTES

    All rights go to Scott Cawthon, creator of Ultimate Custom Night.

    If you need to contact me for any legal issues, email me at krutov4090@yandex.ru

    Download

    Download
    UCN VR (PC VR)
    External
    Download
    UCN VR (Oculus)
    External

    Development log

    Comments

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    Deleted 136 days ago

    ok but i wanted to